

Project: Ithaca was created for the Godot Wild Jam #30. It was my first foray into Godot, so this ended up as mostly a prototype exploring what I can do in the engine after years with Unity. The game definitely became more of a story than a game, with the dialogue taking the forefront over the course of the week working on it. In Project: Ithaca, youll be taking on the role of a mech pilot in a non-descript war. Your overly enthusiastic Captain sends you on missions to help your nation, where yo...

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