

Story: You play as the project manager in a team of indie game developers. It is your responsibility to remind the team when to start and when to stop. Each member has a different burn out rate and can produce at different speeds. You dont really mind, and you also try to inspire your colleagues. You have a special communication device that you made for each teammate. It lets you know their current status. So if they are working on something, if they are stressed, or if they are feeling motivate...





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