

The player finds himself in an abandoned Soviet bunker, built at the height of the Cold War. The protagonist is a stalker, a hunter for artifacts and secrets of the past. He entered the bunker, attracted by legends of secret experiments and the mysterious disappearance of all personnel. Moving through the bunker, the player is immersed in an atmosphere of tense anticipation and fear. He finds notes, diaries, documents - fragments of stories of people who lived and worked here. The notes point to...






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