

Note: Please excuse any bugs you may happen to find, I dont get much time for fixing them that often and some I dont even find since its a prototype A demo that I prototyped because of an idea that I had where youd have a limited number of attacks that you can collect through the level and one that constantly recharges. I only added one boss and no enemies to drive focus to the gameplay loop of platform -> fight -> platform. Ideally, Id add a few more small enemy obstacles along the way to make ...




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