

This is a base demo of what I want to eventually do... A nearly 100% procedurally generated maze game with a bit(?) of horror. The only thing thats procedurally generated in this demo is the lever which one must find before leaving the area. In the full game I want there to be many "rooms" that can be chosen for the player to search in to find the way out. There would also be chalk which could be used to help with navigation and "traps" to use to slow down the entity giving chase to buy the play...

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