

2-day project to test out C# in Godot as of version 3.0.2. Lack of docs was pretty annoying, hopefully its not an issue as of 3.1.0. Translating from GDscript to what did seem intuitive in C# proved wrong so many times. Authors: Paweł Giemza (programming, design) && Michał Kręcisz (level design)

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