

Promised Perjury was a game I made for Make-A-Thing Jan 2018. We had to create something over the course of 4 days that used the three words: blip, kind and thwart. The idea of being kind and stopping people from doing something, made me think of Papers, Please. Along with Sort the Court also in mind, I began work on: Promised Perjury. War is approaching and nearby Kingdoms are coming to you for assistance. Some of them truly want to be on your side, yet others are trying to deceive you. Pay car...


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