

A prototype I made of movement mechanics in Unreal Engine. Alt + Tab to quit. Controls (Mouse/Keyboard): Movement: WASD, Shoot: Left Mouse, Grapple Hook: Right Mouse, Jump/Double Jump: Space Controls (Controller): Movement: Analog Sticks, Shoot: Right Trigger, Grapple Hook: Left Trigger, Jump/Double Jump: Bottom Face Button Holding jump while touching a surface will let you climb some surfaces and wall run on others.



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