Strategy · 2017 · Released
Ben Costrell · February 24, 2017 · PC
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1 week project for Prototype Studio class, Spring 2017. Prompt: the concept of luck. RPS is typically thought of as almost entirely luck-based - it is used to settle arguments fairly in lieu of flipping a coin, etc. Yet it is also sometimes considered to be a game of skill - people can think of themselves as being good or bad at it. In fact, on some level, it represents the basic foundation of fighting games, where players attempt to "read" their opponents decisions, aiming to be one Yomi level above the other to come out ahead. Fighting games are made more strategically interesting than simpl...
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