

Punk city 2086 is just an experiment. A technical demo for me to test out different procedural city generation methods and basic navigation AI. The city is generated in real time by placing a small random amount of hub towers, then connecting them via a road network, then expanding the road network by drawing perpendicular segments and finally placing buildings on the sides of the road segments. Once the first building is placed, a traffic system comes into play, hovercars are spawned inside the...






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