

This is my first ever Game Jam, and my first ever released/(kind of) finished game! This is for the Mini Jam 90. The theme is illusion. The game is heavily inspired by Antichamber. Theres only 3 levels, and theyre fairly short, but for my first jam, I didnt want to overwork myself, especially since level design was quite hard for this game. Godots CSG shapes arent the fastest to work with. The main goal of the game is to reach the end of each level. Youll have to find keys, and explore the maze ...


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