

A tiny, and I do mean tiny, showcase of my quest system. Its a flexible script I created that can handle multiple quests, making it extremely customizable. I put in as many things as I could think of: -If you dont have the quest active, you cant pick up the quest item -If you accept the quest but dont complete it, the NPC will react -Accepting the quest will add it to your "active quests" list -After the quest is completed, NPC dialogue permanently changes Thats all!


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