

A prototype for a game I was working on for 2 years. I started working on Honeys Sweet Revenge and decided to expand that game rather than continue this one. In this state it is a roguelike platformer with a binding of isaac upgrade system. While I think what I made works, I really didnt feel like the roguelike elements added to the game which is why I stopped. Eventually Id like to come back to this, but itd be a very different game I think if I did. This is why I wanted to release what I had f...





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