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2021 · Released
bumblebeary, Venentine · March 25, 2021 · PC
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Made as coursework for DePaul. This is a short story game touching on themes of substance abuse and addiction. Concept, narrative, design, and art by Annelise Belmonte. Programming, development, and mechanic design by Ardian Amiti. Music by Zach Quick. This was one of our first projects. E: Pick stuff up/put it down Space: Interact Move: Arrow keys or AWSD There are 2 endings based on how and if you interact with dialogue choices.
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