

Made for the Kenney Jam 2022 Created in 48 hours, debugged exports for another 2, didnt make the deadline, oops. I cant quite recommend using alpha builds of game engines, even as cutting edge as they are. Art by Kenney: https://www.kenney.nl/assets/pixel-line-platformer Music by Centurion_of_war: https://opengameart.org/content/a-wish-to-fulfil Sound Effects made in ChipTone: https://sfbgames.itch.io/chiptone

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