

Raycasting.js This is an implementation of the once-popular 3-D rendering technique known as raycasting which was famously featured in 1991s popular video game hit Wolfenstein 3D. The engine has been written from scratch in pure JavaScript with no external dependencies other than that of HTML5s 2d canvas context to draw pixels on. This personal project has more or less been my learning journey about early 90s 3d–or pseudo-3d rather–tech for the last couple of years. So the project has been growi...



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