

The user will control the projectile, for example a cannonball, bullet, bomb, or arrow as some of the choices. The game will start with an animation of the projectile being fired. The view will be third person, and the game will be 3D following a one-point perspective. The game difficulty will progress with each level. The customizations are earned after each level. The gamer can revert the customizations just in case the player feels they picked the wrong ones or something they do not enjoy. Th...

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