Strategy, Simulation · 2020 · Released
Leogim · May 27, 2020 · PC
Nobody has tracked this yet.
This game is part of the GameDev.tv Game Jam 2020 with the theme - Time. Credits: Game Design: Leogim Programming: Leogim 3D Models and Textures: Quaternius, HuNtEr_3DdD, Kenney, Assets from Unity Asset Store Music: David Fesliyan Sound Effects: Partners in Rhyme, ToneDock. For more detailed credits, check Resources.txt inside the game folder. Description: Reaping for a Living is a simulation/management game where the player takes the role of the Grim Reaper. Its the players job to go around town, interacting with people and deciding the year in which they will die. People will either do good ...
Be the first to rank it.
Be the first to review Reaping for a Living.