

Release is a cinematic platformer game. It tells the story of a father who lost his wife and child in an accident. Alone, he decided to go on a long spiritual journey. The production lasted less than a month. We were four people. My roles: - participation in Game design, - creation of 3D objects of the house scene with probuilder (not implemented), - programming part of the environment.Our constraints: - no words or letters must appear, - 4 possible colours: black, white, 1 shade of grey and a "...


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