

Repulsion is a top-down shooter created as part of the "Game Makers Toolkit" Game Jam 2018. (Aug. 31 - Sep. 2) Our take on the jams theme was a shooter where there is no health mechanic. The only way to kill or get killed is by knocking characters off the edge of the arena. If there is no enemy in the arena - or when the spawn timer reaches zero - a new enemy is spawned. Every time the player achieves a kill, the spawn timer is permanently reduced by 0.5 seconds, making the game more difficult t...



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