

Over Christmas we worked on this idea a bit, and it is now mildly playable. Warning: This is very prototypey - there are no menus, only two example levels, no scoring, no sound, barely even placeholder-art, and no UI. Wed really like if you guys could try it out and give feedback on the concept. So basically, ReRun is a cross between a top-down and side-scrolling puzzle game based around a cube. Each side of the cube is a room that you need to get through. However, you can only actually move you...

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