

Our game is about an Archer who is looking to defeat the three bosses without getting hit. Our idea was if they get hit, they become "unstable". The only character this applies to is the last one, they will not be able to see much around them if they are touched. This game started as a hudband and wife duo but had a lot of complications throughtout the process. The first day after working for 12 hours straight, the engine failed us, making us lose all our progress. Getting back into it Saturday,...

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