

A top down shooter with rogue-like elements. 1-bit (ish) artstyle. Made in 48 hours for the 2020 GMTK game jam. The theme for the jam was "out of control". How To Play! Use the mouse to aim/move. The player is constantly shooting and will move away from the cursor position. The player can pickup items (if able) by just moving over them. To complete each floor you must find the key, then make your way to the locked door. Moving over the question mark bullet icon will randomly change your gun type...



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