Platformer · 2007 · Released
Bizzare Wound Games · April 1, 2007 · PC
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One day in a peaceful galaxy something bad happened... something really totally uber bad. I created most of revenge of the sunfish in 2007, in the time leading up to my final year 12 exams, as a distraction from my studies (I still managed to pass somehow). The idea behind the game had been with me for a long time before that though. The basic idea is that every level is supposed to be a different game playable on its own. Games with very diverse gameplay are hard to find, so I always wanted to create a game like that.
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