![ʀɪᴘɪᴙ [proof of concept]](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2Ff18%2Ff184c994e50bcde61918a0f2a48ece68.jpg&w=1280&q=75)
![ʀɪᴘɪᴙ [proof of concept]](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2Ff18%2Ff184c994e50bcde61918a0f2a48ece68.jpg&w=1280&q=75)
A proof of concept submission for the Game Boy Showdown . The theme is TIME. Couldnt make the game in "time" [lol] due to large scope of what I thought it would be. RIPR is to show a concept of "Out of Time" where the player is a Grim Reaper and they are tasked to locate 4-6 "bosses" who are constantly evading death and are out of time, hiding within planes of dimensions. But there is a looming doom in the background that if these individuals arent put to their place in time, the world will end ...
![ʀɪᴘɪᴙ [proof of concept] screenshot 1](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2Ff18%2Ff184c994e50bcde61918a0f2a48ece68.jpg&w=1280&q=75)
![ʀɪᴘɪᴙ [proof of concept] screenshot 2](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2F77a%2F77adebba2933ed7ee0f3b47b96e8c4f9.jpg&w=1280&q=75)
![ʀɪᴘɪᴙ [proof of concept] screenshot 3](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2Fad1%2Fad18196c3de8559be0fa8c9858d98c75.jpg&w=1280&q=75)
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