

Its my first attempt at finishing anything.The core of the game is the risk mechanic. Whenever you attack, your risk goes up. The damage you deal(and take) goes up with risk and you will get OHKOd at high risk. On the other hand you can use break arts to manage your risk. Break arts decrease risk and also deal more damage if your risk is high. However, you need to charge up first. The risk system is based on Vagrant Storys battle system. If you ever played that, youll be somewhat familiar with t...




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