

Rocket Run was my final project done for my Comparative Engines class for my MFA Game Design degree at LCAD. This project was more of a Unity learning exercise and to show learning improvement from my midterm. This game includes simple AI, into menu with adjustment, sounds and an end screen. Controls: Keyboard & Mouse Gas, Forward WStop Gas, Slow down SSteer left/right A,DDirection movement Mouse Assets: Rocket Spacer Shoot Sound Bundle SFX Low Poly Sci Fi Planets

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