
Somehow you got to this game in the sea of apps. Congrats. Rookfall isn't a game you've seen before. It's hard. It's not covered with berries or shiny baubles. I didn't have the money or stomach for that. I created Rookfall to intrigue and challenge the "hard core" game audience. I used very little money to make it. It's not pretty but there's plenty of content, a form of progression, a difficulty curve, and the core puzzle is oddly compelling. You'll have a hard time at first, but with some pra...
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