

Tyler Funk: Project lead, core gameplay, main Rovey animations (idle, walk, jump, fall), camera control, conveyor belt, lava launcher, waypoint system, moving platform support, spring pad, bounds detection, player health UI, alien egg, caledera scene and related model, title to options transitions, persistent menu options, jetpack bar, ship animation scene, story skip, checkpoint placement, pause screen Marcel van Dijk: Models (rock, volcanos, dead tree, dead grass variations, reeds, lollypop pl...



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