

This is a short game project to show off a simple but effective gimmick to be utilized in the future on a more complete project. The gameplay is simple, go through three linear levels in this 2D platformer, timing jumps properly to make it to the end. The twist on this however is that the primary obstacle the player has to deal with is their own trigger finger. You see every time you fire a shot out of your arm cannon the shot will keep flying until it hits something, in which case itll just bou...

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