

Rube Goldberg Machine In this exercise, I made a Rube Goldberg machine using Physics, like colliders to ensure that objects dont fall through each other, and rigidbodies for some objects to move and fall. In addition, I also used -a moving camera using WASD, so the player can follow the ball through the Rube Goldberg Machine, along with accompanying text so the player is aware of it -a Start and Exit menu to give a more complete feel -audio towards the end -portals to teleport objects along the ...

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