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2021 · Released
ybae · January 27, 2021 · PC, macOS, Web
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This is my first Unity exercise creating a Rube Goldberg machine without any code. With use of just basic geometries, it utilizes the physics engine to create a domino that I tried to spell "hi" at the end. I tried integrating color, physic material (bounciness), rigid bodies, and constrains. It was a challenging first exercise but I hope to improve with the coming weeks! Build is available on Windows/iOS/WebGL.
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