

About the game. Back in 2016 I found a handful of graphics I made around 10 years prior, they were going to be used for an adventure game I had planned on making for the Commodore 64. It never got anywhere and I thought it could be fun to do something with them, so over a late summer month in 2016 I created the code, puzzles, story, additional graphics and released the game for the Sinclair ZX Spectrum. Its a simple menu driven graphical text adventure. I tried to make it an accessible experienc...






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