

Seven days ago (8 days if you could an extra day added because Windows 10 commited sebuku), I asked myself "hey, there are these awful slap-dash games on Steam. They argue that games development is hard, can I do better – in seven days?" Whilst I will leave judgement to you, I have taken my skills in programming and basic skills in modelling and music composition and produced an indie horror game in just seven days and, despite bugs, I am fairly pleased with the game. Also, I could not use pre-b...



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