

Saola is a short, cyberpunk, narrative game about hacking into a corporations servers in order to steal information vital to the survival of an endangered species. This is the second of a triptych of games in The Last One-Horn cyberpunk narrative universe. The first is Palladium, made using Twine. The third (currently unreleased game) is The Last One-Horn, made using Unity. Its recommended that you play the game in FULL SCREEN. *If your game runs slow in Chrome, try running it in Firefox. Firefo...



Tap to see all activity →
No reviews for Saola: A Precursor to The Last One-Horn yet
Be the first to write one.