RPG · 2019 · Released
gensuta · May 20, 2019 · Web
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A prototype made in two weeks during March 2019 for my Intro to Game Development class. Its the sequel to my twine game Saturday Fright. (Note: There are many bugs in this build! Also you cant win the battle on purpose.) Saturday Fright 2: Morning Routine, is a visual novel with RPG elements. You play as a slime girl named Serafina who goes to the gym so she can ask out her crush. The only problem is shes so anxious that talking is a battle for her! Players must choose to type out sentences to “attack” or simply standby to “defend” in order to try and get through these battles.
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