

Hello there! Endless runners typically lack story and are rarely in a pixelart style. So, what happens when you combine a 2D endless runner and try to combine it with a comic book? This is a bold attempt to combine a genre with a comic book/style. The theme "less is more": In the game you can make a decision which useless item to drop (I wanted to implement a more complex system but ran out of time) and you need to lose health to reach special fragments that are reveal parts of the story - you c...

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