

Wow this was a crazy coupla days making this, overall I think it turned out kinda sick though. You can tell sound was the least prioritized lmao. The main idea behind this was to create a sick movement system and player controller that would allow for some cool acrobatic combat, and I think we somehow kinda did it.Couldnt have done it without my guy Richord, for models/animation/sound. Tips: See controls below.You can wall-run up the curved surfaces and run along the walls for cool move opportun...

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