Action · 2018 · Released
Gamkedo Club · May 28, 2018 · Web
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Developed Feb 25 - May 27, 2018 by members of Gamkedo Club Project management and co-lead, wheel and track mechanics, destruction/breakable physics, spike and spinner functionality, health functionality, parts system for bot design, arena hazards, round setup menus, match timer, player select, enemy AI, scoreboard, sound integration: Tylor Allison Flamethrower weapon (functionality, visual effects, sounds), textures (arena, saw blade, bug), sparks particles, detail objects, shadow and shader tuning: Andy King Crowd simulation, announcer voiceover and integration, crowd member, reverse control,...
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