

Really simple 2-player 2D platform shooter. My first game jam (and second experience with GameMaker), so dont expect too much. The objective is to shoot the other player before time runs out. If you manage to do so, you gain a point. If both players fail to do this within the time limit, they both lose 1 point. Every stage is full of traps and obstacles to make reaching the other player within the time limit harder. Stages are randomized. Examples of dual-purpose design in "Self-Destruct": Count...

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