

The theme was islands, so I made some procedurally generated islands. Then wondered what I could do with them, and Id been talking about The Sentinel this week, so I made an island-hopping tribute to that :) In theory a full version of this would be multiplayer and would have each island procedurally generated to increase with difficulty and be more puzzle-like. Controls: WASD to moveLeft-mouse (hold) to absorb objects below youRight-mouse (press) to teleport (costs energy)Space (press) to build...



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