

A small roguelike tactics game. Combat inspired by the Megaman: Battle Network combat (which is realtime). The game works as a series of small-scale tactical battles where you have to use elemental "ammo" to cast spells the campaign is a series of choices between easier/harder battles, which will grant you different "ammo" for future battles. It is basically a very condensed minimal version of a roguelike dungeon dive. Developed in 7 days for 7DRL 2023.Gameplay help:The four elements that serve ...




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