

Serenity was made for the 7th week of the Chronicles GameDev Challenge. I took upon myself to try and create a 1D game (or come as close to it as possible, taking into consideration that people cant see strictly 1D shapes). In this game, your goal is to protect the Monastery (grey) from the enemies (red) and destroy their Gate (light red) using Monks (green). Every fraction of a second, the Monks and enemies move. If an enemy steps on a Monk, the Monk dies. However, when you press SPACE, the Mon...

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