

Final Project for my Intro to Game Design & Development course. An adventure game largely (if not entirely) inspired by the Mystery Dungeon series of games, you are a rat in the sewers and thats not good at all. You gotta escape, but the other inhabitants will not be cooperative. Credits: Character behavior, combat system: ChipChip (me!)Level generation, UI design: LightBoat (https://lightboat.itch.io/)Shader implementation, cutscenes: Jahdiel-C (https://github.com/Jahdiel-C)Art assets: OlivF (h...

Tap to see all activity →
No reviews for Sewer Scoundrels yet
Be the first to write one.