

An UE4 prototype featuring game mechanics based on Super Mario 64. This prototype features a double jump, dash, and sprint mechanic developed in C++. This game was developed as part of assessment for USC course SGD300 Experimental Games Programming. NB: I called this project "SuperIggySingleton" as a play on word for Super Mario Bros.

Tap to see all activity →
No reviews for SGD300 Prototype #1: Mario64 Clone yet
Be the first to write one.