This is a prototype version of Sherlocks Locked Holmes, a multiplayer game made with Unity and its fairly-new networking solution Netcode for GameObjects. Unfortunately, if you are not living with lingming kid his majesty, you will only be able to somewhat properly experience this multiplayer demo locally on a single machine by loading up multiple instances of the game. Controls: Shared Controls: WSAD - movementShift - sprintSpace - jumpTab - scoreboardE, Q - camera tilt left/right Sherlock: Lef...
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