

A simple and short top-down maze escape game created as a University project which explores the use of goal-oriented action planning for use in designing reactive enemy agents. Game Details Collect key pieces scattered around the level to unlock the gate to escape the maze, but watch out for the enemies that patrol the maze within, who will use every resource available to them to stop you from escaping. Collect all the shiny yellow key pieces to open the gate that serves as the exit. Collectible...




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