

This is a non-serious prototype for testing out networking elements for online multiplayer game development, its my third time experimenting with multiplayer, this time with sucess and using Pun2 (I failed on the previous tests, with syncing issues and bugs, so i gave up on these). How to playYou and your friends must wait in the lobby, when everyone is already connected, one has to create the room, and the rest will see the room in the list, you can easily join by clickng it.ControlsA/D - MoveS...

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