

English: I have a computer game "SHOOTER OF WAR" programmed with unreal 4 for Windows. This is a shooter game, where in the menu choose opponents to 21 bots and 10 maps for play. These maps are called "Sanctuary, Sanctuary2, HighWall, HighWall2, GunHouse, GunHouse2, Forest, Forest2, House, House2". Sanctuary2, HighWall2, GunHouse2, Forest2, House2 can even different animations play and thus changes to this map. There is also a map and he is called "WeaponTraining" where you can test all the weap...






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