

This game prototype was made in one week for my Game Design 2 Class at the University of Texas at Dallas. My requirements were to make a game with ladder and only use 4 colors, and everything else was a personal design decision. The level is made with procedurally generated 5x5 chunks that can be moved around like a swap-two puzzle game like Yoshi Cookie or Bejewled Blitz. If expanded upon, I would turn this into an asymmetrical co-op game where one player controls the puzzle board and the other...

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